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How to create a vector by pulling back the mouse?
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Hello, how to create a vector by pulling back the mouse? You need to use normalisierung vector?
c#
game-development
unity-game-engine
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Apr 12, 2019
by
Romanuss
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Don't use a normalized vector, that's it!
Pulling - remember the position when you pressed the mouse, and subtract this position from the position when he let go of the mouse and all, here is your vector ;)
answered
Apr 16, 2019
by
MarkusD
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