Application development for iphone


Warning: count(): Parameter must be an array or an object that implements Countable in /home/styllloz/code-flow.club/qa-theme/donut-theme/qa-donut-layer.php on line 274
0 like 0 dislike
6 views
What are the pros and cons of using a particular platform for application programming of iPhone. Particularly interested in flash and objective c. What platform would you recommend to use, or perhaps wondering how to combine their positive aspects in order to get rid of the negative. Thanks for the replies.
by | 6 views

2 Answers

0 like 0 dislike
I would recommend Obj-C, of course.
— native application, the UI elements work exactly as the user expects;
— no unnecessary layers of abstraction, the code is faster (comparing with phonegap significantly);
— complete superset of the C language, a lot of reusable source code;
— Xcode IDE, particularly the debugging/profiling on both the emulator and on the device;
— OpenGL ES, you can make fast three-dimensional toys (particularly ported quake3 engine, Unreal Engine commercial).
by
0 like 0 dislike
About flash probably can forget... a Lot of bugs and errors... anyway Steve jobs is somehow a negative to this technology applies very much...
by

Related questions

0 like 0 dislike
3 answers
asked Mar 28, 2019 by nepster
0 like 0 dislike
1 answer
asked Mar 22, 2019 by VasKravchuk
0 like 0 dislike
1 answer
asked Mar 22, 2019 by Project86
0 like 0 dislike
1 answer
asked Apr 2, 2019 by anonymous22
110,608 questions
257,186 answers
0 comments
22,997 users