Multiplayer cross-platform game?

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There is a game ported on ios, android, meego and desktop Windows. The players take turns, no real-time action version of the game are identical. Question: what are the SDK to create a multiplayer part of the game, connecting the maximum number of platforms?
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As I understand it the main "multiplayer" part here is the server part. No matter what you will be doing the server part of your client that does not care — they only accept the data in a certain format and process them (XML, JSON, etc.). That is, you need to do the identical processing, and send data to your client part and the server part for all games will be one and the same.
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If it is about any ready network library, can offer to look in the direction of RakNet. Supported by a long list of platforms. The library is developed for a long time, used in large projects and engines. In the framework of the Hobbyist license is free (with an income up to $100K) will be available on PC, Mac, Linux, Android and IOS.
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